Anthony S. Wilson
I have been an avid gamer since I found the Newcastle Games Workshop store when I was six years old. Since then I also discovered my talent for coding and video game design. I spent over a decade releasing quests and other content in a large MMORPG, and several more working on AAA titles in a design capacity. Combining my years of development experience and love of gaming, I hope to keep releasing dark fantasy tales for people to enjoy year after year.
Anthony 'The Storyteller' Wilson
Tony Wilson is a musician, songwriter and storyteller with a lifetime's experience of performance throughout the world. Born in the Northeast, he continues to tour as a musician and a singer concentrating on acoustic music.
Visit Tony's website here.
Main and ambient themes - Pale Harbour.
Visit Float's bandcamp page here.
Cryo Chamber is a record label with a collaborative focus run by Simon Heath (Atrium Carceri) focusing on high fidelity dark ambient with a cinematic edge.
You can visit the website here.
The following members of Cryo Chamber have worked on Grindwheel Games products:
Main theme - Vile Philosophy.
Main and ambient themes - Blissful Ignorance.
Main themes - Red Ripper, Tattered Sails, Wight Chapel Dreams.
Ambient theme - Vile Philosophy.
Ambient themes - Red Ripper, Tattered Sails, Wight Chapel Dreams.
"ServiceScape is a global marketplace for service-related commerce. An expansion of the freelance directory systems of EditAvenue and LanguageScape, ServiceScape provides the construct for online outsourcing whether you need an experienced professional for your project, you are an experienced professional who seeks increased visibility, or your business requires access to a freelance labor force." - Servicescape website.
Editor - Pale Harbour, Vile Philosophy, Blissful Ignorance, Red Ripper.
Contact XpertEditor directly here.
Stephanie 'Rose' Ely
"My work and my hobby are the same thing... how many people can say that? :D Developing is my passion, it allows me to be creative and it is a never ending source of challenges. That makes me feel that making programs is like a game, and games are what I love." - Juan Gomez.
Visit Juan's LinkedIn page here.