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Grindwheel Games

News and Updates


Latest News:

07/08/2019 - Vile Philosophy on Google Play

Well, it has taken a while, but Vile Philosophy has been released onto the Google Play store. You can find it at this link or in the 'Our Games' page. Things were a little delayed because I am currently working through the voice clips for book 3. We have up to page 360 recorded, and I have just finished editing page 150. I have plenty of saved entries to review when I have a chance, and work is continuing apace.

In the meantime, the first user review for Vile Philosophy came in on Steam. It was pretty positive, and really made my day when I saw it. The test is included below.

A wonderfully complex story that really does take me back to the choose-your-own-adventure books. Even after completing it, I'm sure there are more story lines to explore and other options I could have selected. I might even have been able to get a better ending. This idea of nontraditional storytelling is spectacular and I would love to see more of it. The only criticism I can think of is that it would be more engaging if the player were actually able to roll the dice during combat, rather than the game doing it automatically. Still, I thoroughly enjoyed playing this and will likely go through it again.

Thank you for your kind words! I am glad you enjoyed the game, and I hope you enjoy the next when it is ready.


29/07/2019 - SWW Podcast Interview

Shortly after the release of Pale Harbour, I was approached by the SWW Podcast crew regarding an interview for the 'Special Report' feature they have been doing. This is a series of discussions with independent developers, regarding their experiences as well as the products they are making. Sadly, due to scheduling issues, we were not able to sit down and talk until shortly after the release of Vile Philosophy. But, that interview is now live!

Please follow this link to hear me discussing the games and my experiences in the industry.


18/07/2019 - Pale Harbour back on Android!

Well, it has been a while, but I finally managed to get the book back on the Google Play store. As a brief overview, the big hold up was that Google refused to help me with the core issue of how to present the privacy policy in game. Their solution was to just submit my attempt. If it passed approval the game goes back out. If not, the game is flagged and I have to try again. Too many flags and the game gets blocked.

By removing a load of Unity packages and linking to the privacy policy page the game seems to have gone back out and is now available.

However, given how suddenly it was taken down before, there is always a chance it will go down again. Hopefully not! But a company that will tell you 'your game fails our tests and we won't tell you how to fix it' could take it down for anything.

Speaking of crazy company policies, I now have to deal with the way that Google Play won't let me switch bank accounts without first deleting my old developer account and making a new one. Fun times! Once that has been taken care of, I will get Vile Philosophy onto the store asap.


15/07/2019 - Vile Philosophy Released!

The Hunters Journals; Vile Philosophy is now available for purchase on Steam! Re-enter a world of dark fantasy horror and battle against a new foe in another deadly adventure. With an expanded page count, more unique artwork, and a chilling soundtrack by Cryo Chamber, Vile Philosophy is the first sequel to Pale Harbour to be released this year. Hopefully it will be followed soon by Blissful Ignorance, which is currently having art, music and voice over worked on as we speak.

In slightly less happy news, still zero word from Google about when the games can get back on Android. I will be speaking with them again today to lodge a complaint about this poor support, which should help things get moving. Then I will get back to working on Red Ripper, which is currently undergoing construction of the critical path now that the engine updates for that build have been completed.

Overall things are still moving forward on all games, and I will post updates as they come in!


24/06/2019 - Pale Harbour Released!

Pale Harbour is now available to purchase in the Steam store! Unfortunately I still have no idea when it can be brought out on Android, as they have still not got back to me. I will chase them up on that ASAP, or just see if I can switch to Apple instead.

In the meantime, please enjoy the first outing into a world of bleak, steampunk horror! I will be monitoring the release all day, although hopefully things should be pretty smooth. This has been a long time coming, and hopefully will lead to more such titles down the road. Thanks to everyone who has made it possible to get here, and to everyone who purchases a copy.

Happy release day!


22/06/2019 - Vile Philosophy Store Page!

Good afternoon! Due to computer issues yesterday, I was unable to get Vile Philosophy into the Steam Store. Rather than disrupt launch day with the news, I have chose to put I live today. As you can see, the currently planned release date is 15/07/2019. Please check the link in the 'Our Games' page!


17/06/2019 - One Week to Go, and Vile Philsophy Trailer Live

There is just one week to go before Pale Harbour is released onto the Steam store for people to enjoy. With everything seemingly in place for a smooth, orderly launch, I and the rest of the team are really looking forward to this! The daily countdown, along with the page art releases on social media, seem to be generating a little more buzz, which is always good.

Speaking of buzz...the trailer for Vile Philosophy is here! Featuring the haunting soundtrack by Cryo Chamber, it accurately reflects the dark places the hunter must go to complete this new quest. Obviously this also means that the store page and build are now under review at Steam, so hopefully I will be able to bring you release date information very shortly as well.

All in all this is starting out as a very good Monday! I hope all of you out there are having as good a start to your week.


05/06/2019 - Steam Page Live!

The build has been approved by Steam, so I have set the store to live. You can wishlist the game now and keep an eye out for the launch on 24/06/2019!

In other news, Carlos has been helping me test a few resolution and build issues, so I am hoping and praying that things are now fixed up and ready for when the game goes live. I will be keeping a close eye on it until then, while also working to get Vile Philosophy ready at the same time.


03/06/2019 Pale Harbour Trailer Live

The trailer for Pale Harbour is complete! The Vile Philosophy trailer is in the works too. I am launching it here on the 'Our Games' page while I wait for it to get approval through the Steam website. Once that is done, you will be able to see the 'coming soon' page.

The current plan for release will be on the page when it goes live. I don't want to spoiler the exact date just yet, but it will be before the end of the month, barring any major issues raising their heads. The Vile Philosophy launch will come shortly after, again barring any major problems.

I think I can speak for everyone here at Grindwheel Games when I say that seeing the games finished and being able to test them through Steam has been a huge thrill. The Android launch was a great milestone, but having them on PC is going to open them up to such a wider audience.

Speaking of Android, I am STILL struggling with their customer support to find out why they removed the game. From what I can tell I just need the Privacy Policy on this website, and something in game. Weather that's a link to the policy or the full text is unknown, and will remain so as long as they don't return my emails! Hopefully this will be resolved before the Steam release.

But, on a positive note, things are really moving forward now! Book 3 is in editing and should be pretty quick to launch once it has been corrected and through the art and music pipelines. Onward and upward!


23/05/2019 Website Launched!

The new Grindwheel Games website is live! News and updates will soon follow regarding the status of our two complete products; Pale Harbour and Vile Philosophy. I hope to get both of them out on Steam and Android platforms as soon as possible. In the meantime the third book, Blissful Ignorance, is going to start the editing process so it can be ready for release later this year.

Due to the small team size and work involved, there will be updates whenever something of significance can be added. For the majority of the time these will be major milestones, such as finishing voice over for the PC builds. You can be sure that if there is something worth your attention, you will hear it here first! For some smaller updates you can also check Facebook and Twitter.


Grindwheel Games 2019. All logos and images not belonging to Grindwheel Games are used with the permission of the original owners.